Kursavgift: kr 22 900 | Varighet: 5 dager
This course is intended for professional developers who have 1 or more years of experience in creating applications.
|About Andy Olsen - Instructor of the course |
Andy is a freelance consultant and instructor based in the UK, working mostly in the City of London and Oxford. Andy has been working with .NET since the Beta 1 days and has extensive experience in many facets of .NET development including WCF, WPF, WF, ASP.NET MVC Web development, and mobile applications. Andy has designed and written many Microsoft Official Curriculum courses in the last decade, and has been engaged as author and technical reviewer with Apress on some of their biggest selling books.
Before attending this course, students must have:
- 1 – 3 months experience creating Windows client applications.
- 1 – 3 months experience using Visual Studio 2010 or 2012.
Module 1: Overview of the Windows 8 Platform and Windows Store Apps
This module describes the Windows 8 platform and features, and explores the basics of a Windows Store app interface.
Module 2: Single-Page Applications and the MVVM Design Pattern
- Introduction to the Windows 8 Platform
- Windows 8 User Interface Principles
- WinRT and Language Projections
Module 3: Using WinJS
- Single-Page Apps
- The MVVM Design Pattern
This module explains how to use WinJS to build Windows Store apps
Module 4: Implementing Layout using Windows 8 Built-In Controls
- The WinJS Library
- WinJS APIs
This module explains how to implement the AppBar and layout controls.
Module 5: Presenting Data
- Windows 8 Layout Controls
- Implementing Templates
- The AppBar Control
- Snap and Scale
This module explains how to use data binding to present data in the User Interface.
Module 6: Handling Files in Windows Store Apps
- Working with Data Presentation Controls
- The ListView Control
This module explains how to handle files and streams in Windows Store Apps
Module 7: Windows Store App Process Lifetime Management
- Handling Files and Streams in Windows Store apps
- Working with File User Interface Components
This module explains how to respond to application lifecycle events using Process Lifetime Management (PLM) and the PLM extensibility points provided by the Visual Studio 2012 templates.
Module 8: Designing and Implementing Navigation in a Windows Store App
- Process Lifetime Management
- Launching Windows Store Apps
- Implementing State Management Strategy
This module explains how to handle navigation scenarios in a Windows Store app and how to implement Semantic Zoom.
Module 9: Implementing Windows 8 Contracts
- Handling Navigation in Windows Store apps
- Semantic Zoom
This module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.
Module 10: Implementing Tiles and User Notifications
- Designing for Charms and Contracts
- The Search Contract
- The Share Contract
- Managing App Settings and Preferences
This module explains how to implement tiles and toast notifications in a Windows Store App.
Module 11: Designing and Implementing a Data Access Strategy
- Implementing Tiles, Live Tiles, Secondary Tiles, and Badge Notifications
- Implementing Toast Notifications
This module explains how to implement various data access scenarios for Windows Store apps.
Module 12: Responding to Mouse, Keyboard and Touch
- Evaluating Data Access Strategies
- Working with Remote Data
This module explains how to respond to mouse, keyboard and touch events, including gestures.
Module 13: Planning for Windows Store App Deployment
- Working with Mouse Events
- Working with Gesture Events
This module explains how to deploy Windows Store apps to the Windows Store or an enterprise store.
- The Windows Store App Manifest
- Windows Store App Certification
- Enterprise App Deployment