HTML5 and CSS3 Development

HTML5 has emerged as an exciting and powerful new platform for creating contemporary client-side Web content. The HTML5 standard also embraces techniques for sophisticated communications with the server, via Web sockets and enhancements to Ajax. Well investigate all these features in depth during this course. The course also investigates the wealth of new UI capabilities available in the CSS3 standard, such as transformations, animations, media queries, and more. This course takes a detailed look at all these new features in HTML5.

What you will learn

  • Creating UI content using graphics, video, and audio.
  • Using platform features such as geolocation and file handling.
  • Offline working techniques.
  • Multithreading using Web Workers.
  • Communicating via Web Sockets and Ajax 2.

Audience:

  • Developers who want to create compelling HTML5 Web applications. 

Prerequisites:

  • Familiarity with HTML and CSS
  • Good knowledge of JavaScript

Course outline:

HTML and CSS Core Principles:
  • HTML5 semantic tags
  • Additional HTML5 layout features
  • CSS3 Enhancements
CSS3 Techniques:
  • Controlling layout
  • Backgrounds, borders, colours, and text
  • CSS3 selectors
  • Media queries
CSS3 Transformations and Animations:
  • Using the canvas API
  • Core drawing operations
  • Transformations and animations
  • Working with text
Graphics with SVG:
  • Getting started with SVG
  • Drawing curves
  • Setting styles
  • Additional techniques
Video and Audio:
  • Overview
  • Playing video
  • Playing audio
Geolocation:
  • Overview of HTML5 geolocation
  • Sources of geolocation information
  • One-off position requests
  • Repeated position update
Web Storage:
  • Overview of HTML5 Web Storage
  • Understanding the Web Storage API
  • Listening for storage events
  • Offline working
Files and Data:
  • File handling
  • Drag-and-drop
  • IndexedDB databases
  • Web SQL databases
Communications API:
  • Key principles
  • Cross-document messaging
  • Ajax XMLHttpRequest Level 2
Web Sockets:
  • The need for Web Sockets
  • Implementing a Web Sockets client
  • Implementing a Web Sockets server
Web Workers:
  • Overview of Web Workers
  • Implementing a Web Worker
  • Asynchronous programming techniques

Andy Olsen - author of the course

Andy is a freelance consultant and instructor based in the UK, working mostly in the City of London and Oxford. Andy has been working with .NET since the Beta 1 days and has extensive experience in many facets of .NET development including WCF, WPF, WF, ASP.NET MVC Web development, and mobile applications. Andy has designed and written many Microsoft Official Curriculum courses in the last decade, and has been engaged as author and technical reviewer with Apress on some of their biggest selling books.

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